Amniotic

The flight from Cambridge, Massachusetts arrived in Vancouver, BC at 4:47, Pacific time. Scott and a driver was waiting with a black Crown Victoria by the time Jonathan was at the arrivals gate. The sky was overcast, and Jonathan mused about how the autumn chill that was setting in was mild compared to the weather in the east coast. They climbed into the car, and headed into the city. He watched the somewhat familiar buildings and streets in the city where he grew up go by as the car drove to downtown, and pondered about the frailty of human memory.

“Good to see you,” Scott said, “Welcome back, even if it is just for a few hours.”

“It’s a nice break from the studying,” he replied.

A thought about how he wasn’t going to be able to study for his matrices quiz tomorrow crossed Jonathan’s mind, but then he pushed that thought out of his mind with slight laugh. It was good to see Scott, and soon the others, again after months of being away. He always felt that, even in the world of telecommunications and the Internet, nothing replicated the efficacy of face to face conversation.

“So what happened?” Jonathan asked.

“Did you see it on the news? Dick Cheney was assassinated in Switzerland this morning.”

“That must be why there’s heightened security at the airport then. People were talking about something like this but I was thinking about something else.”

He knew he needed to pay attention to the events of the world but he never felt like he had the mind for the day to day. Between school, long term Organization plans, his first forays into AI, and Josephine’s health, he didn’t have time for the news.

“There’s been some unsettling developments for us in the midst of all this. You’ll be briefed fully once we arrive. In the meantime, how have you been?”

“Been alright, just keeping busy. You?”

“Same shit. And been running around all day after what happened. But we’ll save that for later. I heard from Trevor you’re working with him on something new?”

“Yep. We’re trying to make an adaptive AI that will outperform humans in a simulated strategic combat environment.”

“You mean you’re trying to make a bot that will beat humans in StarCraft?” Scott chuckled.

“Hey,” Jonathan replied with a laugh, “it will eventually have real-life applications.”

They arrived after some 25 minutes. The destination was a tall but nondescript office building, rectangular with a surface of blue glass. Jonathan thought how aesthetically unfitting it was for the operations of  the Organization, though he figured it would serve to keep their offices discrete. The driver dropped them off and they went inside with a security detail, to a conference room on the fifteenth floor. Abigail and Mr. Miro were already inside, wearing severe and tired faces, along with several other people when they arrived.

“Thank you for joining us on such short notice, Jonathan,” Mr. Miro said as they sat down around the glass conference table.

“No worries,” Jonathan replied, “what’s the situation?”

“The situation,” said Abigail with a frown, “is that the vice president of the United States was assassinated today in Bern while on a state visit. I trust you have heard already on the news.”

Jonathan nodded.

“Do we have details of how it happened?” he asked.

“Yes,” Abigail said, clearing her throat and leaning forward on her chair, “At thirteen-hundred hours Central European time, the vice president’s motorcade was passing by a crowd on a diplomatic visit Bern, Switzerland, when a miniature nuclear device was detonated from inside the crowd. The president, his entourage, and the surrounding crowd were killed immediately. Neither Swiss security forces nor the secret service were able to prevent the use of the bomb on-site, or to indict the plot beforehand.”

“Do we know who is behind the attack?” Jonathan asked.

“No group has claimed responsibility,” Abigail said, “the current working theory is that it was the work of one deranged lunatic.”

“Again?” Scott grumbled, “Explain to me again how you figure that.”

“It is incredibly simple,”  Abigail sighed, “Terrorist groups always claim responsibility for their attacks, especially one as high-profile as this. You should already know that it is a well-documented aspect of their operating standard. In any case, we are chasing up leads but the Americans and Swiss will do that well enough on their own. Priority one is to prevent any escalation in the diplomatic situation.”

“And how do you think one deranged lunatic got his hands on a briefcase nuke?” Scott asked.

“Well,” Jonathan said, “there are a lot of them floating around in the black market.”

“So you buy the one-deranged-lunatic theory as well?” Scott said.

“No,” Jonathan said, “I agree that seems unlikely.”

“Further supported by the fact that there is some evidence coming to light as we speak that the bomb had entered the country under the watch of certain members of Swiss intelligence agencies,” Scott added.

“Yes, I know, and that is being dealt with,” Abigail said, “Like I explained, the American and Swiss governments will find out who the perpetrator is. Enough of this, we need to focus on not letting the situation devolve to the point where it will hinder our goals. Frankly I don’t even know why you’re all here.”

“And you don’t think knowing the who was behind the bombing is relevant to that?” Scott said, “Yeah, I don’t know why we’re here either, with how you always want to run policy yourself anyways.”

There was a thump on the table.

“Please,” Mr. Miro said, “enough. Perhaps we should take a look at the video in the brief time we have.”

“Yes,” Jonathan agreed.

Mr. Miro gestured towards a technician sitting beside him, who took out a remote control and pushed a button.  A screen lowered at the front of the room, and an overhead projector turned on to show a video.

“This video,” the technician said, “was taken moments before the detonation of the nuclear weapon. It was captured by the live feed from one of our remote cameras that was overseeing the motorcade’s passing.”

Jonathan leaned forward as the silent video started. There was a street, with a crowd on the sidewalk held back by low barricades. Swiss police stood at intervals, keeping an eye on the road and the crowd. The motorcade came into view around a bend, slow moving police motorcycles, patrol wagons, then several limousines. Jonathan narrowed his eyes as he noticed a shift in the movements of the crowd, a commotion. A man holding a briefcase breaks from the crowd and jumps over the barricade, as police officers soon move in to subdue him. As they close in, a burst of light appears and then the video goes blank.

Jonathan slumped back into his chair.

“We suspect,” the technician said, “that was the perpetrator and the bombing itself caught on video.”

“Well,” Abigail said, while checking the time, “I’m sure various government investigative bureaus will find this very informative, and I look forward to liaising with them in the upcoming weeks. However, again, let me remind us all that the diplomatic situation should be at the forefront of our current focus. Anyways, Mr. Miro, I think it is time for us to go to our teleconference with the Secretary of State.”

“Yes it is,” Mr. Miro said, “We must go do our part in the diplomatic process, but perhaps you can uncover some more information here.”

Aibgail and Mr. Miro quickly stood up and left the room. Jonathan noticed Scott scowl behind their back.

“Good riddance, right?” Scott muttered, “Anyways, what kind of camera was used for that video?”

“It was one of our proprietary DX-17s,” the technician said.

Jonathan leaned forward again.

“Then it should have some extra features,” he said, “It must have picked up electromagnetic radiation beyond the visual spectrum.”

“Yes,” the technician said, “Nobody requested it and Abigail didn’t seem interested, but I went ahead and did a full spectrum visualization before this meeting. Let me bring it up now.”

He pushed another button on the remote control, and a still image of a 3D graph appeared on the screen. It was a colored graph generated automatically by the analytical software, showing the time in the video on the y-axis, the radiation frequency on the x-axis, and the radiation intensity on the z-axis. It showed the change in radiation intensity for the duration of the video, from radio waves, to visual light, to gamma rays.

“What is the spike in gamma radiation at the end?” Jonathan asked.

“I imagine that would be from the detonation, before the camera was knocked out” the technician said.

“It looks somewhat inconsistent,” Jonathan remarked, “Can you zoom in on the last 5 seconds of the graph?”

The technician pressed another button. The graph showed almost a flat plane for radiation above 10 exahertz in frequency, until the end where rises exponentially in only a few microseconds. This made sense to Jonathan – low levels of background gamma rays until the massive radiation burst of the nuclear device. However, a rise and then a fall, a bump of up to approximately 13 mega-electron volts, occurs only a few video frames before the detonation.

“There, that,” Jonathan said, “that’s not consistent with a normal nuclear weapon.”

“Is it not the conventional explosive trigger?” the technician asked.

“That seems unlikely,” Jonathan mentioned, “given that the bump doesn’t correlated with any changes anywhere else in the spectrum. It’s also not a sign of a two-stage device either. The fission of a single U-235 nucleus produces 200 mega-electron volts of energy. But it might be representative of radiation burst detonator. I saw a demonstration of one in June.”

“A radiation burst detonator?” the technician asked, “Where in the world would someone get one of those?”

“Nowhere in this world,” Scott said, “It’s extraterrestrial. We thought we had the only ones, recovered from the Callao crash site.”

“So we can hypothesize about the mechanism of the bomb,” Jonathan said, “but what does it mean?”

“The Israelis made a briefcase nuke in the 70s,” Scott said, ” without alien technology. There’s no technical reason to use such a detonator in that bomb. Whoever planned this, I think it was meant as a message.”

“To who?” the technician asked, “the Americans? The Swiss?”

“No,” Scott said, “I think it was for us. They must know we’re the only ones who’d detect the detonator.”

Jonathan paused.

“So what does it all mean?” he asked.

“I don’t know, but it’s as good of a place to start as any,” Scott said while he gestured towards the technician, “What is your name?”

“Mark Samson,” he said, “I’m an analyst from Group Five Subject D.”

“Excellent,” Scott replied, “How about you work with us on this? We trace where the detonator came from, and maybe we can find out who’s behind this.”

Mark nodded.

“My flight to MIT is tonight,” Jonathan said, “Once I’m there I can run some tests to determine if we’re right about the detonator. Mark can help me with those.”

“Good,” Scott said, “I’ll see if we trace where the source of uranium, now that it’s scattered all over the city block. I’m sure it will lead us in the same direction. Be careful though. If we’re right, things will get messy.”

“Hey,” Jonathan laughed, “we said no going back right?”

The Hand that Feeds – Part 4

We sit in the kitchen. It is cold, like always. A thin line of sun peaks from the half-closed blinds, shining uselessly into this room. The marble counter top is new; our mother had it redone last month. I let my fingers drift across its surface, and feel it drain all the remaining warmth from my hand. Caleb pours another glass of water from the pitcher and pushes it in front of me.

We talk for a while, about different things. Not everything though. I never talk about everything.

No one will understand everything.

I want to think he lets me talk forever, without interjecting. I want to think that he always knows what to say and that he understands without having to ask.

Who would ever want to listen to you?

[So what now?]

“I don’t know.”

[Well, do you still want to be friends with him?]

“I don’t know.”

Pointless.

“Well. Yes. I guess.”

[Why?]

“I don’t know.”

[You never learned to move on.]

He never understands.

“Do you think I need you to tell me that?”

We sit for a while, with our glasses of water, in the silence of the morning. I watch a mote of dust drift in the air, made visible by the sunlight. I wonder how it manages to float without a breeze. It was a little detail of reality, a brief distraction from my thoughts about Eamonn and what I’m saying to my brother. I’m not sure why he is back. He came earlier in the morning, after our mother had gone to the gym as she does every Saturday, knocking on the door. He is supposed to stay with our father; that’s what the divorce agreement was. It had been an easy arrangement to make.

“You still haven’t told me why you’re here.”

He sighs.

He wants something from you.

[He found out.]

“About everything?”

[About everything.]

The custody arrangements were easy because Caleb had at some point decided he was homosexual, and our mother didn’t really want him anymore after she found out. I suppose he should be glad that she didn’t have the heart or the spite to tell our father throughout everything that happened. At least the facade lasted for as long as it did. I always told him they would not understand.

“How did he find out?”

[I left my computer on and he looked through it.]

Fool.

“I’m assuming he did not react well.”

[No. So now I need a place to stay.]

He always wants something.

“Well you can’t stay here.”

[I know. I just wanted to say hi. I think it was time I moved out anyways. You know how our father is. And how his friends are. I was planning to leave as soon as I saved up enough.]

“Well. Tell me where you end up going. Maybe I’ll join you one day. I’m tired of drifting around this house like a ghost.”

[I do have a very small apartment lined up.]

He gives me the address. I didn’t really want to live with Caleb. But I wanted to live with our mother even less.

I shove my bar stool a little closer to him from under me with my foot. I can still barely touch to ground with my toes when I’m sitting on it. My hands reach out to take his right arm, and slide up the sleeve of his sweater. I saw what I expected, a dozen thin red lines.

Caleb shrugs.

“They look new.”

[Yeah.]

“You’re scared, aren’t you?”

You are just as scared.

Coward.

[Like I said. You know how our father is. And how his friends are. They were there and overheard when he found out. I think he was more angry about that.]

“What do you think he’ll do?”

[You know how he is.]

I want to think that I always know what to say and that I understand without having to ask.

You don’t understand.

“I’ll make sure nothing happens to you.”

He looks at me and gives a wry smile.

[How are you going to make sure of that?]

“I’ll put them all in the dirt.”

His smile vanishes.

[Don't say things like that, Celeste.]

I let go of his hand and press my palm against the counter top.

***

The freezing desert wind blows strands of my blonde hair across my face. I put on the hood of my sweater and look up at the evening sky. The full moon gazes down from a field of stars. I feel like I should wonder why I am here, but today I know.

I gaze from around the rock I am crouching behind onto the thin strip of highway. The light of the moon lets me make it out. My car was parked on the side. I wait. A few minutes pass. A black SUV and an armored van will be passing by soon. In a few more minutes. I am sure.

I check the time on my phone. As I do I notice the winking of headlights in the distance. There they are. As I expected.

Ignorant.

I wait for them to approach.

They know nothing of what is planned.

I spare a thought of those who will die through no fault of their own. I hope that if they knew, they would understand their sacrifice will save the world from so much pain and despair.

<<The predator’s patience.>>

The SUV and armored van approach my position. I wait. I wait until the exact moment just before the SUV is parallel to my car. And then I press a button my phone.

A current runs. There is a spark. Magnesium ignites, then a shockwave as my car is immolated in showers of thermite and ammonium nitrate.

The SUV crumples and slides to a stop, spewing shattered glass and splinters of metal onto the highway. Casualties are total. The driver in the armored van hits the breaks and skids into the wreckage.

A pillar of flame is spewing from the wreckage of my car, casting upon the scene an orange glow and long flickering shadows. The protocol is for both the driver and the passenger in the armored van to stay in the cabin in the event of an emergency, so I stay hidden in the darkness. My ears ring from the blast and the scent of burning chemicals confounds my sense of smell, but I can tell what is happening.

I sneak through the shadows until I am beside the van but in the blind-spot of the cabin. They stand by for backup but I know none are coming. Eventually they get impatient. They get restless. It is in their nature to care about their colleagues in the ruined SUV. Their humanity is their undoing.

You are heartless.

You will not let them stand in the way of destiny.

The passenger tires of waiting and opens the door. He steps out.

Failure.

First blow. Fist. Connects with head. Cervical dislocation. Shattered parietal bone. Cerebral hemorrhage. Instant incapacitation. He falls down and I leap over to the open door.

Useless.

They are nothing but a distraction.

I slide into the van and kneel on the passenger’s seat. The driver tries to pull out his sidearm but he is clumsy and unprepared. I reach across the cabin.

Nails. Connect with throat. Torn trachea and carotid artery. My favorite. It silences instantly and kills with maximum bloodshed. He trashes. He reaches for his wound. He is dying but not quite dead yet.

You still wish he understands.

I sit down on the passenger’s chair and watch his eyes roll into the back of his head.

“I’m sorry you and your friends had to die. But please understand. This is my gift to the world.”

<<The killer’s hunger.>>

I watch him until he stops moving. I run my fingers through his wound again. I lift my hand to my face and lick at the vital fluids, and I force a grin. The metallic taste is a reminder. Power demands sacrifice, and I have to obey. I climb over, on top of his body. Sanguine essence presses into my hair and soaks into my clothes. I hold his head and being to nibble at his eyes and nose. His flesh is still warm. I have my fill.

I push his eviscerated body out of the cabin and take the driver’s seat. The controls are slick with blood. I reach under the dashboard and rip out a black polymer box the size of small camera. It was the tracking device for the armored van. I toss it out the window.

The van is still running. I drive it, slowly, delicately, to navigate the field of debris in front of it. There is a safe path, thanks to the sturdiness of the vehicle. When the way is clear I hit the pedal and accelerate down the highway.

I look up a little. The sky full of stars sparkle through the bloody haze and the moon still stares down, eternal and grave.

Zeitgeist – Geist of Saint Traft

So instead of the other options I mentioned weeks ago, I decided to go with the spirit of the times, while Innistrad block is in, to make a white-blue Spirit deck. Then, alongside being busy and the oddness of the commander choice, this was one of the more protracted and difficult builds I’ve had in EDH. Either way, here is the deck:

Zeitgeist – Geist of Saint Traft

Commander:

The choice of Geist of Saint Traft (GoST) was fairly standard – spirits in Innistrad are mostly white and blue, and G of St. T is the only one that then gives those color identities. I wanted something different from the white-black-green spiritcraft decks of yore.

Of the GoST decks I’ve seen, most of them seem to really want him to be a Voltron general (ie. giving him huge power/toughness with enchantments, equipment). I’m not the biggest fan of this because GoST seems too easily blocked, is vulnerable to board sweepers, and doesn’t even do that much damage (6 per attack, but only 2 of that is the lethal commander-damage kind). I can see where people are coming from, with it being an aggressive card and having hexproof and all, but he’s still not really my kind of Voltron general.

Anyways, I decided to go for a hybrid build, since despite all my complaining about people’s deckbuilding choices, it’s not like GoST has any real synergy with the rest of the spirit tribe either. The lack of quality tribal support for spirits in general in white and blue may have been a factor as well. I think it’s a decent mix though, and works to keep opponents off-balance sometimes when we switch strategies mid-game.

Card Choices:

Mana acceleration: The mana acceleration is very light because the curve is low (around 3.5 mean CMC) for an EDH deck. There’s not much to accelerate into (almost everything that’s expensive isn’t intended to be hardcast), and we really don’t want to be flooded in the late game.

Combos:

Sundial of the Infinite: The one use of this card here most of the time is ending the turn after combat damage. It skips the delayed trigger for GoST’s angel token so we get to keep it permanently. While it might seem like a bit extremely and/or limited, ending the turn at that point actually isn’t all the problematic (we just play our stuff in the precombat main phase) and this piles the damage on very fast if we’re in “attack with GoST” mode. It also handily takes care of things like instant draw or combo-ing off at the end of our turn, or if combat goes sour.

Gilded Drake: Gilded Drake is already great for stealing their Titans, Eldrazi, and Colossi, but it combines with our repeatable bounce to grab a new creature every turn. With GoST and our other spirits beating down at the same time, this can be crippling.

Spirits: A surprising number of powerful creatures in white and blue are spirits, but they are lacking in tribal support. I tried to pick the spirits that are EDH staples/that I would run anyways, or else provides some extra benefit. There are a few less powerful choices to round out the lower end of the curve though.

Tallowisp: This little card definitely ties the deck together, connecting the GoST Voltron strategy with the spirit tribal strategy (it gives us gas for being aggressive with GoST as we build a long-term plan with our other spirits). It’s also powerful because it directly triggers off of GoST being cast (yay to on-tribe commander!). The perfect curve of turn two Tallowisp, turn three GoST, and turn four Angelic Destiny means a quick death for many opponents. I built the removal and buffing options around this card, and the card advantage/card quality it provides over the course of a game is very powerful. It’s also small and unassuming, so it comes out early and doesn’t attract too much removal.

Sovereigns of Lost Alara: If Tallowisp is the little unassuming Aura tutor, Sovereigns is the huge earthshattering Aura tutor. Generally, the first attack after casting Sovereigns is going to be searching up Eldrazi Conscription, which ends games very quickly. Most people do have these two cards paired together in their minds though, so assume this is going to be hitting the graveyard pretty soon after it’s cast. If it doesn’t immediately die however, it is an immensely powerful source of card advantage.

Drogskol Captain: This is one of the few good spirit lords available to us, so we’re definitely running it. Hexproof is great if we ever want to slap Auras onto something other than GoST, and it’s great for copying because multiples will protect each other.

Guiding Spirit, Karmic Guide: These guides are both great recursion, either for immediate reanimation shenanigans with Karmic Guide or a long-term incremental advantage with Guiding Spirit.

Tower Geist, Drogskol Reaver, Eternal Dragon: These all provide card advantage in some form or another. Tower Geist is light on mana and basically just draws a card (it does a bad Mulldrifter impression). Drogskol Reaver draws us two cards per combat, and works well with the smattering of life-gain we have. It’s also a good Karmic Guide target as it does have a steep mana cost. Eternal Dragon (yep it is a spirit) is great because it gives us a land if we need it early, and then recurs to beat down (or to get us more land) repeatedly later on. Landcycling also makes its mana cost less difficult.

Keiga, the Tide Star; Yosei, the Morning Star: These very powerful spirit dragons are great for controlling the board, either by stealing another threat or locking down the most dangerous permanents on the battlefield. They are especially good with repeating sacrifice and recursion effects.

Celestial Kirin: Repeated selective board wipes are very good for taking out problematic permanents, and it’s even better on a flying body. Note that the way the trigger stacks, it doesn’t kill the spirit we just cast, so that’s another plus. I wanted to contrive of a way to cast a Spirit or Arcane spell for 0 so we can destroy lands and tokens, but I figure that would be too cute.

Godhead of Awe: Making everything except itself a 1/1 is ‘awesome’ for us, since our creatures aren’t too big in the first place, and it doesn’t slow down a commander damage kill with an Aura-ed up GoST by very much either. As long as we put the support into keep this alive, it is very good at stemming off attacks from much larger creatures than ours. I decided to leave the combo with Elesh Norn for a different deck, since this already locks down the board well enough on its own.

Tradewind Rider: Repeated bounce is great for either keeping problematic creatures off the table or clearing the way for GoST to attack. It’s activation cost is a bit hefty, requiring itself and two other creatures, but it definitely gives the rest of our creatures something to do while GoST is attacking. It also combos very well with Gilded Drake.

Kami of Ancient Law; Nikko-Onna; Kataki, War’s Wage: These three we mostly want for rounding out the lower parts of our curve, but also have the potential for hosing some decks. Decks that care about enchantments usually don’t really tend to have a huge volume of them (see my past decks), so a recurring Kami of Ancient Law or Nikko-Onna can slowly dismantle their game plan. On the other hand, artifact decks tend to be high in number of artifacts, so the upkeep cost in Kataki can be back-breaking.

Drift of Phantasms: This tutors for a lot of other spirits, as well as some removal options, and GoST if he gets tucked. It’s also a spirit and a hefty blocker if need be.

Mindshrieker: This again is for curving purposes, as a small spirit that isn’t entirely irrelevant. The milling isn’t the greatest because our deck takes advantage of neither milling ourselves or milling others. However, the high average mana cost of a lot of EDH decks mean sometimes it can randomly mill something expensive and hit for a huge amount of damage.

Spirit en-Dal: As an attacker this isn’t all that important (though it is unblockable so it can be a reasonable Aura-carrier in a pinch), but it’s forecast ability lets us make either one of our creatures essentially unblockable or make an opposing creature unable to block, giving it great versatility in offensive situations.

Drowned Rusalka: If we don’t have Sundial of the Infinite, Drowned Rusalka provides some extra filtering value out of the GoST angel tokens. Notice that unlike most cards of this type, here we discard first then draw, which makes it much better with an empty hand (but marginally worse otherwise).

Copy Effects: Copy effects are generally very powerful because with multiple players odds are that there will be something we want to clone.

Phyrexian Metamorph: This is good because it has the full functionality of Clone, plus being able to copy non-creature artifacts and only costing 3 mana for our more tempo-oriented deck. And, not only can it legend-rule legendary creatures to death, but can do the same to non-creature artifacts.

Sakashima the Imposter: Sakashima makes the cut because GoST can be very powerful in our deck, and this lets us have two of them. It is, again, a full utility Clone, but being able to copy one of own legendary creatures or an opponents’ can be a huge advantage. Don’t neglect the reset bounce effect either (it works especially well with Gilded Drake: copy Gilded Drake, activate the bounce effect in response to the exchange, do the exchange, at end of turn Sakashima bounces back into our hand). We can even lay this down as a 3/1 if we need a chump blocker or to just beat down. Also, keep in mind that multiple Sakashimas legend-rule each other regardless of what they’re copying.

Rite of Replication: This is almost a full functional Clone as well, except that it is vulnerable to bounce effects. However, the chance of dumping 5 Drogskol Captains or Sovereigns of Lost Alara (or someone else’s Consecrated Sphinx or something) into play with it’s not-so-unreasonable kicker makes it very powerful.

Card Drawing: I decided to go for cheaper cards for card drawing rather than raw power, since we do have quite a few ways of drawing cards/gaining card advantage in some form already from our Spirits. Personally I’ve found that in this deck cheaper card drawing works better (perhaps because our multiplayer games are small enough [ie. 3 - 4 people] that beating down still works) because they don’t disrupt your curve (for the sake of board development) or compromise leaving mana up for counterspells. The only atypical option here is Standstill – if you are ever ahead of on the board, dropping this means that someone is going to have to break it, and it’s almost impossible for it to go around the table without someone letting everyone else draw 3 cards. The fact that we can do this over and over again with Sun Titan is icing.

Tutoring: Just a very light selection here. Keep in mind we already have tutoring from Tallowisp, Drift of Phantasms, and Sovereigns of Lost Alara. Three Dreams is very good given the diversity of enchantments we play.

Board Control: Crib Swap and Terashi’s Grasp interacts well with Tallowisp and Celestial Kirin; Crib Swap also works with Angel of Flight Alabaster for an exiling per turn. Capsize is good for keeping any annoying card off the battlefield in the long game, but is also great for repeatedly bouncing Gilded Drake. Prison Term, Control Magic, and Treachery are all great for denying our opponents of creatures (and adding to our own army). Keep in mind that Prison Term’s third ability doesn’t actually target, making it great against hexproof creatures (like opposing Voltron commanders). Wrath of God and Winds of Rath are our sweepers this time around, because Wrath is cheap to cast and Winds can spare our creatures (ie. an enchanted GoST).

Counters: A fairly standard smattering. Hinder and Spell Crumple keeps annoying reanimating things or commanders tucked away on the bottom of their deck, while Cryptic Command adds more flexibility and efficiency. One of my favorite plays is keeping a Pact of Negation on top of my library with Sensei’s Divining Top in play – Pact does a good impression of Force of Will when one isn’t “willing” to play/pay for that card.

Recursion: Sun Titan is good for recurring random enchantments and equipment, while Angel of Flight of Alabaster is quite powerful with turn after turn of recurring spirits. It works especially well with one of the Kamigawa spirit dragons and some way of sacrificing them, or with Crib Swap. Karmic Guide and Guiding Spirit are also recursive cards for us.

Buffs: In general auras are worse than equipment, but the synergy in this deck makes up for that a bit. Lightning Greaves and Swiftfoot Boots are the best ways to get GoST attacking as soon as possible though, and Umezawa’s Jitte is very strong in creature-based battles (and we draw so many cards with Drogskol Reaver!!). Steel of the Godhead and Angelic Destiny provide a big power bump to GoST, makes him harder to block, and piles on some other abilities. Eldrazi Conscription is of course the epitome of ridiculous Auras, and we invoke the standard metagame from spring 2010 to cheat this out with Sovereigns of Lost Alara. Finally, Teferi’s Veil is very good for making all our attackers immune to opposing mass removal (or our own, if we play it post-combat).

Graveyard Control: Typical artifact options.

Planeswalkers: Jace, the Mind Sculptor‘s second ability is at it’s most powerful in this deck, with its many many search and shuffle options.

Lands: We run 37 lands despite few mana accelerators due to the low curve.

People forget about Nimbus Maze but it’s a pretty reliable dual land for white and blue. Also, EDH decks in general shouldn’t be running Scars duals, but Seachrome Coast works well enough in this deck I feel.

Celestial Colonnade, Mutavault, and Moorland Haunt work to provide additional pressure while still providing either non-enter the battlefield tapped mana or dual colors, so they’re in (and the latter two are even spirits).

High Market and Miren, the Moaning Well are sac outlets for some of our creatures, as well as helping us get extra value out of GoST angel tokens.

Emeria the Sky Ruin is another reanimation option, while Eiganjo Castle is good due to how many legendary creatures we’re running here (and minimal drawbacks).

Play tips:

1) Mulligan a lot. The deck needs a good combination of cards and a clear plan to succeed. Hands with an awkward mix of a few pump spells and some high-curve will end up doing nothing. We want enough pump spells and disruption to be aggressive, or enough creatures and control elements to build up a strong board position.

2) The deck does switch between strategies fairly well, mostly on the back of GoST being a spirit to trigger things like Tallowisp. That being said, we need to keep an eye out to what the rest of the table is doing as well as what part of the deck is available to us right now. Will it be profitable to be aggressive and provoke a fight? Or would things be better to sit back and wait?

3) This deck has something for every situation both on offense or defense, but doesn’t have too much redundancy or repetition of its effects. We try to make the most of our tutors and think about which resources we need to expend now and which can be saved for later.

4) Lots of our creatures do many small subtle things. It pays to know exactly how each card works and how they interact with each other. Sometimes, otherwise overwhelming opposing board positions can be overcome by applying the synergy between our cards correctly.

And that’s that for the Geist of Saint Traft spirit tribal deck. I hope you’ve enjoyed this foray into ill-advised hybrid strategies, and hopefully next time I actually do post that mono-green deck I promised.